TEST
Offline 195.138.91.141:28015 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:49 UTC27d ago | 1 | – | running | 0 |
| Thu 1 Oct, 18:20 UTC FW28d ago | 1 | – | 0.6 days | 1 |
| Mon 28 Sep, 23:59 UTC30d ago | 2 | held half | 2.8 days | 0 |
| Sat 26 Sep, 21:05 UTC32d ago | 2 | – | 2.1 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TEST rank against other Rust servers?
By player hours over the last seven days, TEST places at #15,998, within the top 70% of ranked servers.
How busy is TEST?
At this count TEST is offline, with its last sighting 26 days 8 hours ago.
Tags
What do the server tags on TEST mean?
These are the tags TEST publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include TEST?
These Rust Population lists include TEST: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What does wipe day look like on TEST?
The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on TEST?
Irregular times are when TEST wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 27 days 12 hours ago, that is how long the current world has stood.
Settings
Which map does TEST run?
A procedural map of size 3,250 from seed 387396033, generated by the game, is in use on TEST. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on TEST?
The name tells you nothing about gather rates: TEST states none. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does TEST run?
The setup is Rust network protocol 2634 and build 166586 on Windows for TEST. Steam updates your game automatically, but you need the same protocol to join.
Is TEST online, and how reliable is it?
Currently offline, TEST was last seen 26 days 8 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 26 September 2026.
Where is TEST located?
Nothing published by TEST states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 195.138.91.141:28015.
How to join
How do I join TEST?
To connect directly, open Rust's console with F1 and type client.connect 195.138.91.141:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.