NDLP Rust server - home|savemap|remove|stack|gather
Online 195.154.83.201:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:10 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does NDLP Rust server - home|savemap|remove|stack|gather rank against other Rust servers?
By player hours over the last seven days, NDLP Rust server - home|savemap|remove|stack|gather places at #15,412, within the top 69% of ranked servers.
How busy is NDLP Rust server - home|savemap|remove|stack|gather?
NDLP Rust server - home|savemap|remove|stack|gather holds 0 players at the moment, out of 50 slots. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on NDLP Rust server - home|savemap|remove|stack|gather mean?
These are the tags NDLP Rust server - home|savemap|remove|stack|gather publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include NDLP Rust server - home|savemap|remove|stack|gather?
On Rust Population, NDLP Rust server - home|savemap|remove|stack|gather is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on NDLP Rust server - home|savemap|remove|stack|gather?
Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on NDLP Rust server - home|savemap|remove|stack|gather?
Its rhythm cannot be told yet: too few of NDLP Rust server - home|savemap|remove|stack|gather's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 26 days 4 hours ago, that is how long the current world has stood.
Map and rules
Which map does NDLP Rust server - home|savemap|remove|stack|gather run?
A procedural map of size 4,000 from seed 32, generated by the game, is in use on NDLP Rust server - home|savemap|remove|stack|gather. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on NDLP Rust server - home|savemap|remove|stack|gather?
No gather rate appears in the name of NDLP Rust server - home|savemap|remove|stack|gather. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does NDLP Rust server - home|savemap|remove|stack|gather run?
The setup is Rust network protocol 2635 and build 168909 on Linux for NDLP Rust server - home|savemap|remove|stack|gather. The protocol must match for you to join, and Steam updates it for you.
Does NDLP Rust server - home|savemap|remove|stack|gather run smoothly?
In the last 48 hours, it averaged 83 server fps, with a low of 57. Up to 92,882 entities were present, counting buildings, deployables and everything else. Up to 2,613 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is NDLP Rust server - home|savemap|remove|stack|gather online, and how reliable is it?
NDLP Rust server - home|savemap|remove|stack|gather is up and running at the moment. The uptime it reports suggests a restart roughly 2 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 26 September 2026.
Where is NDLP Rust server - home|savemap|remove|stack|gather located?
No region is published by NDLP Rust server - home|savemap|remove|stack|gather. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 195.154.83.201:28015.
Getting in
How do I join NDLP Rust server - home|savemap|remove|stack|gather?
Open the console with F1 in Rust and enter client.connect 195.154.83.201:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.