Rust PopulationField survey · Rust servers
Observing 42,066 players 11,624 servers 3,050 with someone on 95 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,412habitat unknownfirst seen 26 Sep 2026

NDLP Rust server - home|savemap|remove|stack|gather

Online 195.154.83.201:28015 checked 10m ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,412
top 69%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:10 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does NDLP Rust server - home|savemap|remove|stack|gather rank against other Rust servers?

By player hours over the last seven days, NDLP Rust server - home|savemap|remove|stack|gather places at #15,412, within the top 69% of ranked servers.

How busy is NDLP Rust server - home|savemap|remove|stack|gather?

NDLP Rust server - home|savemap|remove|stack|gather holds 0 players at the moment, out of 50 slots. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on NDLP Rust server - home|savemap|remove|stack|gather mean?

These are the tags NDLP Rust server - home|savemap|remove|stack|gather publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include NDLP Rust server - home|savemap|remove|stack|gather?

On Rust Population, NDLP Rust server - home|savemap|remove|stack|gather is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on NDLP Rust server - home|savemap|remove|stack|gather?

Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on NDLP Rust server - home|savemap|remove|stack|gather?

Its rhythm cannot be told yet: too few of NDLP Rust server - home|savemap|remove|stack|gather's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 26 days 4 hours ago, that is how long the current world has stood.

Map and rules

Which map does NDLP Rust server - home|savemap|remove|stack|gather run?

A procedural map of size 4,000 from seed 32, generated by the game, is in use on NDLP Rust server - home|savemap|remove|stack|gather. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on NDLP Rust server - home|savemap|remove|stack|gather?

No gather rate appears in the name of NDLP Rust server - home|savemap|remove|stack|gather. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does NDLP Rust server - home|savemap|remove|stack|gather run?

The setup is Rust network protocol 2635 and build 168909 on Linux for NDLP Rust server - home|savemap|remove|stack|gather. The protocol must match for you to join, and Steam updates it for you.

Does NDLP Rust server - home|savemap|remove|stack|gather run smoothly?

In the last 48 hours, it averaged 83 server fps, with a low of 57. Up to 92,882 entities were present, counting buildings, deployables and everything else. Up to 2,613 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is NDLP Rust server - home|savemap|remove|stack|gather online, and how reliable is it?

NDLP Rust server - home|savemap|remove|stack|gather is up and running at the moment. The uptime it reports suggests a restart roughly 2 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 26 September 2026.

Where is NDLP Rust server - home|savemap|remove|stack|gather located?

No region is published by NDLP Rust server - home|savemap|remove|stack|gather. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 195.154.83.201:28015.

Getting in

How do I join NDLP Rust server - home|savemap|remove|stack|gather?

Open the console with F1 in Rust and enter client.connect 195.154.83.201:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.