Rust PopulationField survey · Rust servers
Observing 43,286 players 11,649 servers 3,030 with someone on 94 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 1,599EUfirst seen 13 Sep 2026

[PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit]

Online EU 195.18.27.40:35000 checked 11m ago

biweekly wipes vanillamoddedoxidepve

Measurements

Players now
4/ 100
= 1 player
4% full
7-day average
4
peak 10
Rank
#1,599
top 7% · #632 in EU
Last wipe
13d ago
biweekly schedule
Next wipe
3h
Thu 29 Oct, 12:11 UTC
Obs. 1 · sightings

Players

AveragePeak
0246809:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

025507510009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 22% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 12:11 UTC, in 3h. Its biweekly schedule tag · low confidence

13.8 days
usual gap
between real wipes
15
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

3h
Thu 29 Oct, 12:11 UTC
7d 10h
Thu 5 Nov, 19:00 UTC
FW
14d 3h
Thu 12 Nov, 12:11 UTC
28d 3h
Thu 26 Nov, 12:11 UTC
35d 10h
Thu 3 Dec, 19:00 UTC
FW
42d 3h
Thu 10 Dec, 12:11 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 16, 25 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:11 UTC13d ago 16 – running 3
Thu 1 Oct, 17:47 UTC FW27d ago 14 held half 13.8 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] rank against other Rust servers?

On player hours over the last seven days [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] is #1,599, #632 in Europe, placing it in the top 7% of ranked servers.

How busy is [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit]?

The count reads 4 players on [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit], which has 100 slots. We counted an average of 4 players in the past week, with 10 at the busiest. The busiest hour in the last 48 was 09:00 UTC, when an average of 7 players were on.

Lists and tags

What do the server tags on [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] mean?

These are the tags [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): 100 slots are available; ts10 (Group limit): The team limit is 10; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): Its place in the server browser is under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit]?

On Rust Population, [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] is filed under these lists: Rust servers in Europe, Modded Rust servers, counted, PvE servers, counted and Rust zombie and infected servers. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit]?

The busiest point of its recent wipes averaged 15 players. 25 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit]?

The prediction follows its tag, since too few of [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit]'s wipes are on record to confirm the schedule. Due on Thursday 29 October at 12:11 UTC is its next wipe. The world it runs now dates from 13 days 20 hours ago. A wipe every two weeks is what the tags publish.

Map and rules

Which map does [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] run?

The map on [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] is procedural, made by the game at size 4,250 from seed 1971136222. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit]?

The name tells you nothing about gather rates: [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] states none. The group limit is 10 players. This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] run?

The setup is Rust network protocol 2635 and build 168909 on Windows for [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit]. The protocol must match for you to join, and Steam updates it for you.

Does [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] run smoothly?

The last 48 hours saw an average of 67 server fps, with 3 as the lowest. The entity count reached 143,633: buildings, deployables and all other objects. The highest memory usage was 4,345 MB. What players experience as lag comes from low fps and a rising entity count.

Is [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] online, and how reliable is it?

[PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] is up and running at the moment. About 4 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] located?

By its EU tag, [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] says it is in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 195.18.27.40:35000.

Getting in

How do I join [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit]?

To connect directly, open Rust's console with F1 and type client.connect 195.18.27.40:35000; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://rust.moscow.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,EU,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players 100 slots are available.
ts10
Group limit The team limit is 10.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.