Rust PopulationField survey · Rust servers
Observing 43,286 players 11,649 servers 3,030 with someone on 94 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 5,974habitat unknownfirst seen 13 Sep 2026

RA TEST

Online 195.18.27.46:35500 checked 10m ago

weekly wipes vanillamoddedoxide

Measurements

Players now
1/ 100
= 1 player
1% full
7-day average
0
peak 3
Rank
#5,974
top 27%
Last wipe
1d ago
weekly schedule
Next wipe
5d 13h
Tue 3 Nov, 21:51 UTC
Obs. 1 · sightings

Players

AveragePeakWipe
0123409:0018:0003:0012:0022:0007:00Wiped Tue 27 Oct, 21:51 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
01020304009:0018:0003:0012:0022:0007:00Wiped Tue 27 Oct, 21:51 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep9 Oct15 Oct22 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 21:51 UTC, in 5d 13h. Its weekly schedule tag · low confidence

5.2 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
25%
crowd held
else halves by day 3

Coming wipes

5d 13h
Tue 3 Nov, 21:51 UTC
7d 10h
Thu 5 Nov, 19:00 UTC
FW
12d 13h
Tue 10 Nov, 21:51 UTC
19d 13h
Tue 17 Nov, 21:51 UTC
26d 13h
Tue 24 Nov, 21:51 UTC
33d 13h
Tue 1 Dec, 21:51 UTC
35d 10h
Thu 3 Dec, 19:00 UTC
FW
40d 13h
Tue 8 Dec, 21:51 UTC

The first 48 hours of its last wipes

Sat 24 OctMon 19 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:51 UTC1d ago – – running 0
Sat 24 Oct, 18:02 UTC4d ago 1 halved by day 1 3.2 days 0
Mon 19 Oct, 12:46 UTC9d ago – – 5.2 days 0
Thu 15 Oct, 19:27 UTC13d ago 1 held half 3.7 days 0
Wed 7 Oct, 13:15 UTC21d ago 4 halved by day 3 8.3 days 0
Fri 18 Sep, 12:44 UTC40d ago 7+4 queue halved by day 3 19 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RA TEST rank against other Rust servers?

Over the past week it ranks #5,974 for player hours, which puts RA TEST in the top 27% of all ranked servers.

How busy is RA TEST?

The count reads 1 players on RA TEST, which has 100 slots. We counted an average of 0 players in the past week, with 3 at the busiest. In the last 48 hours the peak hour came at 14:00 UTC, averaging 3 players.

Lists and tags

What do the server tags on RA TEST mean?

What the game's server browser reads from RA TEST is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): You can join up to 100 slots; ts16 (Group limit): You may team with up to 16 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial gives new players a start here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; modded (Modded): Plugins or settings change the game; it is listed under Modded; oxidation (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include RA TEST?

These Rust Population lists include RA TEST: Rust tutorial servers and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Wipe notes

What does wipe day look like on RA TEST?

Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 5 hours in. Half that peak held until the next wipe in 25% of its recent wipes. The crowd dropped below half by day 3 when it did not hold.

What is the wipe schedule on RA TEST?

Its tag sets the prediction: too few of RA TEST's wipes are on record to confirm the schedule. A wipe is due on Tuesday 3 November at 21:51 UTC, the next one. Counted from 34 hours ago, that is how long the current world has stood. The tags state a weekly wipe schedule.

Map and rules

Which map does RA TEST run?

The map on RA TEST is procedural, made by the game at size 3,250 from seed 1384870952. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.

What are the rules and settings on RA TEST?

Nothing in RA TEST's name says how gather works. Up to 16 players can team together. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does RA TEST run?

On Windows, RA TEST runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does RA TEST run smoothly?

The last 48 hours saw an average of 30 server fps, with 29 as the lowest. Entities peaked at 98,790, including buildings, deployables and everything else. Memory use peaked at 2,914 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is RA TEST online, and how reliable is it?

RA TEST is up and running at the moment. The uptime it reports suggests a restart roughly 27 hours ago. Over the last 7 full days, 106 of 168 hours were online, or 63%. On 13 September 2026, Rust Population saw it for the first time.

Where is RA TEST located?

No region is published by RA TEST. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 195.18.27.46:35500.

How to join

How do I join RA TEST?

To connect directly, open Rust's console with F1 and type client.connect 195.18.27.46:35500; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://rustaria.tech/.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,^t,gmvanilla,cs168909,ts16,^o^z,oxidation,modded

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players You can join up to 100 slots.
ts16
Group limit You may team with up to 16 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes happen every week.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial gives new players a start here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.
modded
Modded Plugins or settings change the game; it is listed under Modded.

Other

oxidation
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.