IKS[211 Devblog]
Offline 195.189.98.120:27015 checked 8d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does IKS[211 Devblog] rank against other Rust servers?
Over the past week it ranks #13,171 for player hours, which puts IKS[211 Devblog] in the top 59% of all ranked servers.
How busy is IKS[211 Devblog]?
IKS[211 Devblog] is offline at this count; we last saw it 8 days 12 hours ago.
Lists and tags
What do the server tags on IKS[211 Devblog] mean?
The game's server browser reads the tags IKS[211 Devblog] publishes: mp10 (Max players): You can join up to 10 slots; v2164 (Protocol): Your game needs the same version, protocol 2164, to join; oxide (Oxide): The plugin framework Oxide (uMod) runs on this server; modded (Modded): Plugins or settings change the game; it is listed under Modded; hb68d7370 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include IKS[211 Devblog]?
These Rust Population lists include IKS[211 Devblog]: Modded Rust servers, counted. Filter the server list by Type: Modded and it will show up.
Wipe notes
What is the wipe schedule on IKS[211 Devblog]?
The record holds too few of IKS[211 Devblog]'s wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 17 days 4 hours ago the current world was made.
Settings
What are the rules and settings on IKS[211 Devblog]?
The name tells you nothing about gather rates: IKS[211 Devblog] states none. The group limit goes unstated. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does IKS[211 Devblog] run?
The setup is Rust network protocol 2164 on Windows for IKS[211 Devblog]. The protocol must match for you to join, and Steam updates it for you.
Is IKS[211 Devblog] online, and how reliable is it?
Currently offline, IKS[211 Devblog] was last seen 8 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 18 October 2026.
Where is IKS[211 Devblog] located?
No region is published by IKS[211 Devblog]. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 195.189.98.120:27015.
Getting in
How do I join IKS[211 Devblog]?
Open the console with F1 in Rust and enter client.connect 195.189.98.120:27015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.