(Wunders) Walking Dead | Zombie Survival
Online 195.201.167.33:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:07 UTC FW26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does (Wunders) Walking Dead | Zombie Survival rank against other Rust servers?
The last seven days of player hours place (Wunders) Walking Dead | Zombie Survival at #14,167, within the top 64% of all ranked servers.
How busy is (Wunders) Walking Dead | Zombie Survival?
The count reads 0 players on (Wunders) Walking Dead | Zombie Survival, which has 250 slots. We counted an average of 0 players in the past week, with 1 at the busiest.
Tags
What do the server tags on (Wunders) Walking Dead | Zombie Survival mean?
These are the tags (Wunders) Walking Dead | Zombie Survival publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp250 (Max players): 250 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include (Wunders) Walking Dead | Zombie Survival?
On Rust Population, (Wunders) Walking Dead | Zombie Survival is filed under these lists: Modded Rust servers, counted and Rust zombie and infected servers. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on (Wunders) Walking Dead | Zombie Survival?
The busiest point of its recent wipes averaged 1 players. Peak came 14 hours into the latest wipe.
What is the wipe schedule on (Wunders) Walking Dead | Zombie Survival?
The force wipe is the only wipe (Wunders) Walking Dead | Zombie Survival takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 26 days ago.
Settings
Which map does (Wunders) Walking Dead | Zombie Survival run?
A procedural map of size 3,000 from seed 27463635, generated by the game, is in use on (Wunders) Walking Dead | Zombie Survival. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on (Wunders) Walking Dead | Zombie Survival?
Nothing in (Wunders) Walking Dead | Zombie Survival's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does (Wunders) Walking Dead | Zombie Survival run?
On Linux, (Wunders) Walking Dead | Zombie Survival runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does (Wunders) Walking Dead | Zombie Survival run smoothly?
It ran at 60 server fps on average over the last 48 hours, and never went below 49. Up to 49,523 entities were present, counting buildings, deployables and everything else. Up to 1,801 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is (Wunders) Walking Dead | Zombie Survival online, and how reliable is it?
Right now, (Wunders) Walking Dead | Zombie Survival is online. Judging by the uptime it reports, the last restart was about 6 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is (Wunders) Walking Dead | Zombie Survival located?
A region is not published by (Wunders) Walking Dead | Zombie Survival. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 195.201.167.33:28015.
How to join
How do I join (Wunders) Walking Dead | Zombie Survival?
Open the console with F1 in Rust and enter client.connect 195.201.167.33:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.