[EU/GER] Old Mans Server | Test
Offline EU 195.201.206.82:13587 checked 11d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [EU/GER] Old Mans Server | Test rank against other Rust servers?
Seven-day player hours put [EU/GER] Old Mans Server | Test at #15,319, or #2,585 in Europe, inside the top 70% of all ranked servers.
How busy is [EU/GER] Old Mans Server | Test?
[EU/GER] Old Mans Server | Test is offline at this count; we last saw it 11 days 5 hours ago.
Tags
What do the server tags on [EU/GER] Old Mans Server | Test mean?
The game's server browser reads the tags [EU/GER] Old Mans Server | Test publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial gives new players a start here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server; EU (Europe): Its place in the server browser is under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [EU/GER] Old Mans Server | Test?
On Rust Population, [EU/GER] Old Mans Server | Test is filed under these lists: Rust tutorial servers, Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on [EU/GER] Old Mans Server | Test?
An estimate from the force wipe gives [EU/GER] Old Mans Server | Test's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 11 days 17 hours ago. A monthly wipe schedule is what its tags publish.
Settings
Which map does [EU/GER] Old Mans Server | Test run?
[EU/GER] Old Mans Server | Test uses a map the game generates, procedural, at size 4,096 with seed 1468024544. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.
What are the rules and settings on [EU/GER] Old Mans Server | Test?
Nothing in [EU/GER] Old Mans Server | Test's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does [EU/GER] Old Mans Server | Test run?
On Linux, [EU/GER] Old Mans Server | Test runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.
Is [EU/GER] Old Mans Server | Test online, and how reliable is it?
We last saw [EU/GER] Old Mans Server | Test 11 days 5 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 17 October 2026.
Where is [EU/GER] Old Mans Server | Test located?
The EU tag is how [EU/GER] Old Mans Server | Test places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. 195.201.206.82:13587 is where it lives.
Getting in
How do I join [EU/GER] Old Mans Server | Test?
Open the console with F1 in Rust and enter client.connect 195.201.206.82:13587. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://www.oldmansserver.de/.