Rust PopulationField survey · Rust servers
Observing 63,000 players 11,748 servers 3,404 with someone on 200 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,917habitat unknownfirst seen 14 Oct 2026

IKS[211 Devblog]

Offline 195.211.99.82:27015 checked 12d ago

modded

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak –
Rank
#12,917
top 60%
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct19 Oct21 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does IKS[211 Devblog] rank against other Rust servers?

By player hours over the last seven days, IKS[211 Devblog] places at #12,917, within the top 60% of ranked servers.

How busy is IKS[211 Devblog]?

At this count IKS[211 Devblog] is offline, with its last sighting 12 days 23 hours ago.

Tags

What do the server tags on IKS[211 Devblog] mean?

These are the tags IKS[211 Devblog] publishes, as read by the game's server browser: mp10 (Max players): The server has 10 slots; v2164 (Protocol): To join, your game must match protocol 2164; oxide (Oxide): A plugin framework, Oxide (uMod), is in use; modded (Modded): The game is changed by plugins or settings, so it is listed under Modded; hb68d7370 (Custom tag): The owner or a plugin applied this tag, which is not standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include IKS[211 Devblog]?

IKS[211 Devblog] appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded and it will show up.

Wipe notes

What is the wipe schedule on IKS[211 Devblog]?

Too few wipes are on record for IKS[211 Devblog] to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 16 days 13 hours ago the current world was made.

Map and rules

What are the rules and settings on IKS[211 Devblog]?

The name tells you nothing about gather rates: IKS[211 Devblog] states none. The group limit goes unstated. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The anti-cheat VAC from Valve is disabled.

About the server

Which version of Rust does IKS[211 Devblog] run?

The setup is Rust network protocol 2164 on Windows for IKS[211 Devblog]. The protocol must match for you to join, and Steam updates it for you.

Is IKS[211 Devblog] online, and how reliable is it?

We last saw IKS[211 Devblog] 12 days 23 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 14 October 2026.

Where is IKS[211 Devblog] located?

Nothing published by IKS[211 Devblog] states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 195.211.99.82:27015.

How to join

How do I join IKS[211 Devblog]?

To connect directly, open Rust's console with F1 and type client.connect 195.211.99.82:27015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players The server has 10 slots.
v2164
Protocol To join, your game must match protocol 2164.

Mods and access

oxide
Oxide A plugin framework, Oxide (uMod), is in use.
modded
Modded The game is changed by plugins or settings, so it is listed under Modded.

Other

hb68d7370
Custom tag The owner or a plugin applied this tag, which is not standard Rust.
stok
Custom tag The owner or a plugin applied this tag, which is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.