Name of Server as Shown on the Client Server List
Offline 196.176.70.77:28015 checked 18h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 14:48 UTC3d ago | 1 | – | running | 1 |
| Sat 24 Oct, 10:03 UTC4d ago | 1 | – | 1.2 days | 0 |
| Thu 22 Oct, 15:37 UTC6d ago | 1 | – | 1.8 days | 1 |
| Tue 20 Oct, 11:21 UTC8d ago | 1 | – | 2.2 days | 0 |
| Mon 12 Oct, 09:02 UTC16d ago | 1 | held half | 8.1 days | 1 |
| Sat 10 Oct, 19:56 UTC17d ago | 1 | – | 1.5 days | 1 |
| Mon 5 Oct, 12:26 UTC23d ago | 1 | held half | 5.3 days | 1 |
| Thu 1 Oct, 20:36 UTC FW26d ago | 1 | held half | 3.7 days | 0 |
| Wed 30 Sep, 21:10 UTC27d ago | 1 | – | 1 days | 0 |
| Wed 30 Sep, 14:42 UTC28d ago | 1 | – | 0.3 days | 0 |
| Tue 29 Sep, 13:19 UTC29d ago | 1 | – | 1.1 days | 0 |
| Sat 26 Sep, 09:24 UTC32d ago | 1 | held half | 3.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
By player hours over the last seven days, Name of Server as Shown on the Client Server List places at #6,034, within the top 27% of ranked servers.
How busy is Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is offline at this count; we last saw it 18 hours ago. Seven days of counting give an average of 1 players and a peak of 1. Look at the last 48 hours and 20:00 UTC stands out: it averaged 1 players.
Tags
What do the server tags on Name of Server as Shown on the Client Server List mean?
What the game's server browser reads from Name of Server as Shown on the Client Server List is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Name of Server as Shown on the Client Server List?
On Rust Population, Name of Server as Shown on the Client Server List is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on Name of Server as Shown on the Client Server List?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in. In 100% of recent wipes, half the peak was held until the next wipe.
What is the wipe schedule on Name of Server as Shown on the Client Server List?
No next wipe can be predicted for Name of Server as Shown on the Client Server List, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 3 days 3 hours ago, that is how long the current world has stood.
Settings
Which map does Name of Server as Shown on the Client Server List run?
Name of Server as Shown on the Client Server List uses a map the game generates: procedural.
What are the rules and settings on Name of Server as Shown on the Client Server List?
No gather rate appears in the name of Name of Server as Shown on the Client Server List. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Name of Server as Shown on the Client Server List run?
Rust network protocol 2635 and build 168909 on Windows is what Name of Server as Shown on the Client Server List uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
Currently offline, Name of Server as Shown on the Client Server List was last seen 18 hours ago. Over the last 7 full days, 43 of 168 hours were online, or 26%. The first sighting by Rust Population was on 23 September 2026.
Where is Name of Server as Shown on the Client Server List located?
Nothing published by Name of Server as Shown on the Client Server List states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 196.176.70.77:28015.
Getting in
How do I join Name of Server as Shown on the Client Server List?
Either enter client.connect 196.176.70.77:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.