PhantomZone1
Offline 197.184.103.208:28015 checked 36d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does PhantomZone1 rank against other Rust servers?
The last seven days of player hours place PhantomZone1 at #13,861, within the top 63% of all ranked servers.
How busy is PhantomZone1?
At this count PhantomZone1 is offline, with its last sighting 36 days 1 hours ago.
Lists and tags
What do the server tags on PhantomZone1 mean?
These are the tags PhantomZone1 publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include PhantomZone1?
PhantomZone1 appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on PhantomZone1?
Its rhythm cannot be told yet: too few of PhantomZone1's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 36 days 12 hours ago the current world was made.
Map and rules
Which map does PhantomZone1 run?
The map on PhantomZone1 is procedural, made by the game.
What are the rules and settings on PhantomZone1?
The name tells you nothing about gather rates: PhantomZone1 states none. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does PhantomZone1 run?
On Windows, PhantomZone1 runs Rust network protocol 2633 and build 164530. Steam updates your game automatically, but you need the same protocol to join.
Is PhantomZone1 online, and how reliable is it?
Offline at the moment, PhantomZone1 was last seen 36 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 23 September 2026.
Where is PhantomZone1 located?
Nothing published by PhantomZone1 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 197.184.103.208:28015.
Getting in
How do I join PhantomZone1?
Either enter client.connect 197.184.103.208:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.