PhantomZone1
Offline 197.184.116.195:28015 checked 35d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does PhantomZone1 rank against other Rust servers?
The last seven days of player hours place PhantomZone1 at #15,641, within the top 71% of all ranked servers.
How busy is PhantomZone1?
We have no live count for PhantomZone1 right now. It was last seen 35 days 7 hours ago.
Lists and tags
What do the server tags on PhantomZone1 mean?
The game's server browser reads the tags PhantomZone1 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include PhantomZone1?
These Rust Population lists include PhantomZone1: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on PhantomZone1?
Its rhythm cannot be told yet: too few of PhantomZone1's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 36 days 7 hours ago, that is how long the current world has stood.
Settings
Which map does PhantomZone1 run?
PhantomZone1 uses a map the game generates: procedural.
What are the rules and settings on PhantomZone1?
The name tells you nothing about gather rates: PhantomZone1 states none. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does PhantomZone1 run?
The setup is Rust network protocol 2633 and build 164530 on Windows for PhantomZone1. Your game needs the same protocol to join; Steam takes care of updating it.
Is PhantomZone1 online, and how reliable is it?
Currently offline, PhantomZone1 was last seen 35 days 7 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 24 September 2026.
Where is PhantomZone1 located?
No region is published by PhantomZone1. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 197.184.116.195:28015.
Getting in
How do I join PhantomZone1?
Either enter client.connect 197.184.116.195:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.