PhantomZone1
Offline 197.184.120.253:28015 checked 35d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does PhantomZone1 rank against other Rust servers?
The last seven days of player hours place PhantomZone1 at #14,157, within the top 65% of all ranked servers.
How busy is PhantomZone1?
PhantomZone1 is offline at this count; we last saw it 35 days 23 hours ago.
Lists and tags
What do the server tags on PhantomZone1 mean?
The game's server browser reads the tags PhantomZone1 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include PhantomZone1?
These Rust Population lists include PhantomZone1: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on PhantomZone1?
Its rhythm cannot be told yet: too few of PhantomZone1's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 36 days 10 hours ago.
Map and rules
Which map does PhantomZone1 run?
PhantomZone1 uses a map the game generates: procedural.
What are the rules and settings on PhantomZone1?
Nothing in PhantomZone1's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does PhantomZone1 run?
The setup is Rust network protocol 2633 and build 164530 on Windows for PhantomZone1. Your game needs the same protocol to join; Steam takes care of updating it.
Is PhantomZone1 online, and how reliable is it?
Currently offline, PhantomZone1 was last seen 35 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 23 September 2026.
Where is PhantomZone1 located?
No region is published by PhantomZone1. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 197.184.120.253:28015.
Getting in
How do I join PhantomZone1?
Either enter client.connect 197.184.120.253:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.