PhantomZone1
Offline 197.184.97.231:28015 checked 34d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does PhantomZone1 rank against other Rust servers?
Over the past week it ranks #13,337 for player hours, which puts PhantomZone1 in the top 61% of all ranked servers.
How busy is PhantomZone1?
We have no live count for PhantomZone1 right now. It was last seen 34 days 14 hours ago.
Lists and tags
What do the server tags on PhantomZone1 mean?
What the game's server browser reads from PhantomZone1 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): The game build is 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include PhantomZone1?
PhantomZone1 appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on PhantomZone1?
Its rhythm cannot be told yet: too few of PhantomZone1's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 35 days 15 hours ago, that is how long the current world has stood.
Map and rules
Which map does PhantomZone1 run?
The map on PhantomZone1 is procedural, made by the game.
What are the rules and settings on PhantomZone1?
The name tells you nothing about gather rates: PhantomZone1 states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does PhantomZone1 run?
The setup is Rust network protocol 2633 and build 164530 on Windows for PhantomZone1. Steam updates your game automatically, but you need the same protocol to join.
Is PhantomZone1 online, and how reliable is it?
Offline at the moment, PhantomZone1 was last seen 34 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 24 September 2026.
Where is PhantomZone1 located?
Nothing published by PhantomZone1 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 197.184.97.231:28015.
How to join
How do I join PhantomZone1?
Either enter client.connect 197.184.97.231:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.