PhantomZone1
Offline 197.185.135.52:28015 checked 34d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does PhantomZone1 rank against other Rust servers?
Over the past week it ranks #13,234 for player hours, which puts PhantomZone1 in the top 61% of all ranked servers.
How busy is PhantomZone1?
We have no live count for PhantomZone1 right now. It was last seen 34 days 8 hours ago.
Lists and tags
What do the server tags on PhantomZone1 mean?
The game's server browser reads the tags PhantomZone1 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): The game build is 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include PhantomZone1?
PhantomZone1 appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on PhantomZone1?
Its rhythm cannot be told yet: too few of PhantomZone1's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 34 days 21 hours ago the current world was made.
Settings
Which map does PhantomZone1 run?
The map on PhantomZone1 is procedural, made by the game.
What are the rules and settings on PhantomZone1?
The name tells you nothing about gather rates: PhantomZone1 states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does PhantomZone1 run?
On Windows, PhantomZone1 runs Rust network protocol 2633 and build 164530. Your game needs the same protocol to join; Steam takes care of updating it.
Is PhantomZone1 online, and how reliable is it?
Currently offline, PhantomZone1 was last seen 34 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 23 September 2026, Rust Population saw it for the first time.
Where is PhantomZone1 located?
No region is published by PhantomZone1. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 197.185.135.52:28015.
Getting in
How do I join PhantomZone1?
To connect directly, open Rust's console with F1 and type client.connect 197.185.135.52:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.