PhantomZone1
Offline 197.185.168.6:28015 checked 34d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does PhantomZone1 rank against other Rust servers?
The last seven days of player hours place PhantomZone1 at #15,013, within the top 69% of all ranked servers.
How busy is PhantomZone1?
PhantomZone1 is offline at this count; we last saw it 34 days 14 hours ago.
Tags
What do the server tags on PhantomZone1 mean?
The game's server browser reads the tags PhantomZone1 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include PhantomZone1?
PhantomZone1 appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on PhantomZone1?
The record holds too few of PhantomZone1's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 35 days 2 hours ago, that is how long the current world has stood.
Map and rules
Which map does PhantomZone1 run?
PhantomZone1 uses a map the game generates: procedural.
What are the rules and settings on PhantomZone1?
No gather rate appears in the name of PhantomZone1. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does PhantomZone1 run?
The setup is Rust network protocol 2633 and build 164530 on Windows for PhantomZone1. Steam updates your game automatically, but you need the same protocol to join.
Is PhantomZone1 online, and how reliable is it?
Currently offline, PhantomZone1 was last seen 34 days 14 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 23 September 2026.
Where is PhantomZone1 located?
A region is not published by PhantomZone1. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 197.185.168.6:28015.
How to join
How do I join PhantomZone1?
To connect directly, open Rust's console with F1 and type client.connect 197.185.168.6:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.