Zach Private Server
Offline 197.245.2.15:28015 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Zach Private Server rank against other Rust servers?
Over the past week it ranks #15,947 for player hours, which puts Zach Private Server in the top 72% of all ranked servers.
How busy is Zach Private Server?
Zach Private Server is offline at this count; we last saw it 21 days 2 hours ago.
Lists and tags
What do the server tags on Zach Private Server mean?
These are the tags Zach Private Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Zach Private Server?
On Rust Population, Zach Private Server is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Zach Private Server?
The record holds too few of Zach Private Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 days 21 hours ago, that is how long the current world has stood.
Map and rules
Which map does Zach Private Server run?
Zach Private Server uses a map the game generates: procedural.
What are the rules and settings on Zach Private Server?
The name tells you nothing about gather rates: Zach Private Server states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Zach Private Server run?
The setup is Rust network protocol 2634 and build 166494 on Windows for Zach Private Server. Your game needs the same protocol to join; Steam takes care of updating it.
Is Zach Private Server online, and how reliable is it?
We last saw Zach Private Server 21 days 2 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 6 October 2026.
Where is Zach Private Server located?
A region is not published by Zach Private Server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 197.245.2.15:28015.
Getting in
How do I join Zach Private Server?
To connect directly, open Rust's console with F1 and type client.connect 197.245.2.15:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.