Rust PopulationField survey · Rust servers
Observing 74,292 players 11,842 servers 3,699 with someone on 224 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,863habitat unknownfirst seen 10 Oct 2026

Brett's Rust Development Server

Offline 198.102.229.191:28015 checked 18d ago

moddedoxide

Measurements

Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,863
top 72%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Brett's Rust Development Server rank against other Rust servers?

By player hours over the last seven days, Brett's Rust Development Server places at #15,863, within the top 72% of ranked servers.

How busy is Brett's Rust Development Server?

At this count Brett's Rust Development Server is offline, with its last sighting 18 days 23 hours ago.

Lists and tags

What do the server tags on Brett's Rust Development Server mean?

What the game's server browser reads from Brett's Rust Development Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Brett's Rust Development Server?

These Rust Population lists include Brett's Rust Development Server: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on Brett's Rust Development Server?

Its rhythm cannot be told yet: too few of Brett's Rust Development Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 27 days 13 hours ago.

Settings

Which map does Brett's Rust Development Server run?

Brett's Rust Development Server uses a map the game generates: procedural.

What are the rules and settings on Brett's Rust Development Server?

The name tells you nothing about gather rates: Brett's Rust Development Server states none. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Brett's Rust Development Server run?

Rust network protocol 2634 and build 166494 on Windows is what Brett's Rust Development Server uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Brett's Rust Development Server online, and how reliable is it?

Currently offline, Brett's Rust Development Server was last seen 18 days 23 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 10 October 2026, Rust Population saw it for the first time.

Where is Brett's Rust Development Server located?

No region is published by Brett's Rust Development Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 198.102.229.191:28015 is where it lives.

Getting in

How do I join Brett's Rust Development Server?

Either enter client.connect 198.102.229.191:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166494
Build The game build is 166494.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.