Rust PopulationField survey · Rust servers
Observing 34,855 players 11,686 servers 2,843 with someone on 96 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,427habitat unknownfirst seen 13 Oct 2026

pllm-test-0

Offline 198.13.252.12:28015 checked 16d ago

moddedcarbon

Measurements

Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,427
top 71%
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does pllm-test-0 rank against other Rust servers?

By player hours over the last seven days, pllm-test-0 places at #15,427, within the top 71% of ranked servers.

How busy is pllm-test-0?

At this count pllm-test-0 is offline, with its last sighting 16 days 2 hours ago.

Tags

What do the server tags on pllm-test-0 mean?

These are the tags pllm-test-0 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include pllm-test-0?

On Rust Population, pllm-test-0 is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on pllm-test-0?

The record holds too few of pllm-test-0's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 16 days 2 hours ago.

Map and rules

Which map does pllm-test-0 run?

A procedural map, generated by the game, is in use on pllm-test-0.

What are the rules and settings on pllm-test-0?

Nothing in pllm-test-0's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does pllm-test-0 run?

The setup is Rust network protocol 2634 and build 167584 on Linux for pllm-test-0. Steam updates your game automatically, but you need the same protocol to join.

Is pllm-test-0 online, and how reliable is it?

We last saw pllm-test-0 16 days 2 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 October 2026.

Where is pllm-test-0 located?

A region is not published by pllm-test-0. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 198.13.252.12:28015.

How to join

How do I join pllm-test-0?

To connect directly, open Rust's console with F1 and type client.connect 198.13.252.12:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players The server has 4 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167584
Build Game build: 167584.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.