Studio V
Online 198.73.57.134:28025 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Studio V rank against other Rust servers?
Over the past week it ranks #15,344 for player hours, which puts Studio V in the top 69% of all ranked servers.
How busy is Studio V?
Studio V holds 0 players at the moment, out of 30 slots. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on Studio V mean?
The game's server browser reads the tags Studio V publishes: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): 30 slots are available; ts12 (Group limit): Teams can have no more than 12 players; v2632 (Protocol): The protocol is 2632; a different version will not connect; cs160450 (Build): The game build is 160450; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Studio V?
These Rust Population lists include Studio V: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Studio V?
Too few wipes are on record for Studio V to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 83 days 3 hours ago.
Settings
Which map does Studio V run?
The map on Studio V is procedural, made by the game at size 5,000 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on Studio V?
The name tells you nothing about gather rates: Studio V states none. Up to 12 players can team together. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Studio V run?
On Windows, Studio V runs Rust network protocol 2632 and build 160450. Steam updates your game automatically, but you need the same protocol to join.
Does Studio V run smoothly?
It ran at 109 server fps on average over the last 48 hours, and never went below 86. The entity count reached 44,999: buildings, deployables and all other objects. Up to 3,869 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is Studio V online, and how reliable is it?
Studio V is up and running at the moment. Judging by the uptime it reports, the last restart was about 29 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is Studio V located?
Nothing published by Studio V states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 198.73.57.134:28025.
How to join
How do I join Studio V?
To connect directly, open Rust's console with F1 and type client.connect 198.73.57.134:28025; or press Launch Rust on this page and Steam opens Rust and joins for you.