GATORVILLE
Online 198.73.57.181:28035 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 16:57 UTC6d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does GATORVILLE rank against other Rust servers?
Over the past week it ranks #3,254 for player hours, which puts GATORVILLE in the top 15% of all ranked servers.
How busy is GATORVILLE?
GATORVILLE holds 3 players at the moment, out of 30 slots. Seven days of counting give an average of 1 players and a peak of 3. Look at the last 48 hours and 11:00 UTC stands out: it averaged 2 players.
Lists and tags
What do the server tags on GATORVILLE mean?
These are the tags GATORVILLE publishes, as read by the game's server browser: gmhardcore (Game mode): Hardcore rules apply, a harsher set; mp30 (Max players): 30 slots are available; ts0 (Group limit): You cannot form teams here; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include GATORVILLE?
These Rust Population lists include GATORVILLE: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Last wipe: In the last week and it will show up.
Wipe notes
What does wipe day look like on GATORVILLE?
Averaged over recent wipes, 3 players were counted at the busiest point. Peak came 1 hours into the latest wipe.
What is the wipe schedule on GATORVILLE?
Its rhythm cannot be told yet: too few of GATORVILLE's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 6 days 15 hours ago, that is how long the current world has stood.
Map and rules
Which map does GATORVILLE run?
A procedural map of size 4,500, generated by the game, is in use on GATORVILLE.
What are the rules and settings on GATORVILLE?
No gather rate appears in the name of GATORVILLE. The group limit goes unstated. You get hardcore here, Facepunch's most demanding mode. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does GATORVILLE run?
Rust network protocol 2635 and build 168909 on Windows is what GATORVILLE uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does GATORVILLE run smoothly?
The last 48 hours saw an average of 73 server fps, with 55 as the lowest. Entities peaked at 122,125, including buildings, deployables and everything else. Memory use peaked at 4,159 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is GATORVILLE online, and how reliable is it?
GATORVILLE is up and running at the moment. The uptime it reports suggests a restart roughly 3 days 22 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 16 October 2026, Rust Population saw it for the first time.
Where is GATORVILLE located?
No region is published by GATORVILLE. Rust Population does not look up where the machine stands; it shows where the server says it is. 198.73.57.181:28035 is where it lives.
How to join
How do I join GATORVILLE?
To connect directly, open Rust's console with F1 and type client.connect 198.73.57.181:28035; or press Launch Rust on this page and Steam opens Rust and joins for you.