Rust PopulationField survey · Rust servers
Observing 34,396 players 11,597 servers 2,832 with someone on 63 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 1,818habitat unknownfirst seen 8 Oct 2026

[US] [PVE] The Haven | No Killing | No Decay | No Stealing

Online 199.231.233.69:28015 checked 13m ago

monthly wipes moddedoxidepve

Measurements

Players now
1/ 75
= 1 player
1% full
7-day average
3
peak 12
Rank
#1,818
top 8%
Last wipe
26d ago
monthly schedule
Next wipe
8d 13h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
02.557.51006:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [US] [PVE] The Haven | No Killing | No Decay | No Stealing rank against other Rust servers?

Over the past week it ranks #1,818 for player hours, which puts [US] [PVE] The Haven | No Killing | No Decay | No Stealing in the top 8% of all ranked servers.

How busy is [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

Of its 75 slots, [US] [PVE] The Haven | No Killing | No Decay | No Stealing is using 1 right now. Averaged over seven days, it drew 3 players and reached a peak of 12. The busiest hour in the last 48 was 23:00 UTC, when an average of 8 players were on.

Tags

What do the server tags on [US] [PVE] The Haven | No Killing | No Decay | No Stealing mean?

The game's server browser reads the tags [US] [PVE] The Haven | No Killing | No Decay | No Stealing publishes: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^r (Roleplay): A server for roleplay; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

On Rust Population, [US] [PVE] The Haven | No Killing | No Decay | No Stealing is filed under these lists: Modded Rust servers, counted, PvE servers, counted, Rust population: roleplay and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe notes

What is the wipe schedule on [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

Estimated from the force wipe, that is [US] [PVE] The Haven | No Killing | No Decay | No Stealing's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 26 days 10 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

Map and rules

Which map does [US] [PVE] The Haven | No Killing | No Decay | No Stealing run?

The map on [US] [PVE] The Haven | No Killing | No Decay | No Stealing is procedural, made by the game at size 4,500 from seed 956380. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

The name tells you nothing about gather rates: [US] [PVE] The Haven | No Killing | No Decay | No Stealing states none. The group limit is 8 players, which is the default. You get roleplay here, jobs, towns and rules for roleplay. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [US] [PVE] The Haven | No Killing | No Decay | No Stealing run?

On Linux, [US] [PVE] The Haven | No Killing | No Decay | No Stealing runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does [US] [PVE] The Haven | No Killing | No Decay | No Stealing run smoothly?

In the last 48 hours, it averaged 60 server fps, with a low of 59. The entity count reached 217,441: buildings, deployables and all other objects. Memory use peaked at 5,024 MB. What players experience as lag comes from low fps and a rising entity count.

Is [US] [PVE] The Haven | No Killing | No Decay | No Stealing online, and how reliable is it?

You will find [US] [PVE] The Haven | No Killing | No Decay | No Stealing online now. About 21 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 8 October 2026, Rust Population saw it for the first time.

Where is [US] [PVE] The Haven | No Killing | No Decay | No Stealing located?

No region tag comes from [US] [PVE] The Haven | No Killing | No Decay | No Stealing, but the name points to North America. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 199.231.233.69:28015.

How to join

How do I join [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

To connect directly, open Rust's console with F1 and type client.connect 199.231.233.69:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://the-haven-pve.tebex.io/..

Key to its markings

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players 75 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Gameplay

^r
Roleplay A server for roleplay.
^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.