Kai
Online 199.60.101.90:28035 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 07:13 UTC2d ago | 1 | – | running | 0 |
| Sat 10 Oct, 05:00 UTC18d ago | 1 | halved by day 8 | 16.1 days | 0 |
| Thu 8 Oct, 02:48 UTC20d ago | 1 | halved by day 1 | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Kai rank against other Rust servers?
By player hours over the last seven days, Kai places at #8,092, within the top 36% of ranked servers.
How busy is Kai?
Kai holds 0 players at the moment, out of 30 slots. We counted an average of 0 players in the past week, with 1 at the busiest. Look at the last 48 hours and 23:00 UTC stands out: it averaged 1 players.
Tags
What do the server tags on Kai mean?
What the game's server browser reads from Kai is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): You can join up to 30 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Kai?
On Rust Population, Kai is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe notes
What does wipe day look like on Kai?
The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 4.5 when it did not hold.
What is the wipe schedule on Kai?
There is no next wipe to predict: Kai wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 2 days 13 hours ago the current world was made.
Map and rules
Which map does Kai run?
The map on Kai is procedural, made by the game at size 3,500 from seed 1215. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Kai?
No gather rate appears in the name of Kai. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Kai run?
Rust network protocol 2635 and build 168909 on Windows is what Kai uses. Steam updates your game automatically, but you need the same protocol to join.
Does Kai run smoothly?
It ran at 79 server fps on average over the last 48 hours, and never went below 60. Up to 70,193 entities were present, counting buildings, deployables and everything else. Memory use peaked at 2,489 MB. What players experience as lag comes from low fps and a rising entity count.
Is Kai online, and how reliable is it?
You will find Kai online now. Judging by the uptime it reports, the last restart was about 2 days 11 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 13 September 2026, Rust Population saw it for the first time.
Where is Kai located?
Nothing published by Kai states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 199.60.101.90:28035.
Getting in
How do I join Kai?
Open the console with F1 in Rust and enter client.connect 199.60.101.90:28035. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.