Rust PopulationField survey · Rust servers
Observing 34,753 players 11,600 servers 2,904 with someone on 68 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,224habitat unknownfirst seen 6 Oct 2026

rust-roaming-mobs dev

Offline 2.100.241.106:28025 checked 10d ago

moddedoxide

Measurements

Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,224
top 70%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct13 Oct17 Oct20 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 10:20 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does rust-roaming-mobs dev rank against other Rust servers?

Over the past week it ranks #15,224 for player hours, which puts rust-roaming-mobs dev in the top 70% of all ranked servers.

How busy is rust-roaming-mobs dev?

At this count rust-roaming-mobs dev is offline, with its last sighting 10 days 16 hours ago.

Lists and tags

What do the server tags on rust-roaming-mobs dev mean?

What the game's server browser reads from rust-roaming-mobs dev is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include rust-roaming-mobs dev?

These Rust Population lists include rust-roaming-mobs dev: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on rust-roaming-mobs dev?

Across its recent wipes the busiest crowds averaged 1 players. Peak came 6 hours into the latest wipe.

What is the wipe schedule on rust-roaming-mobs dev?

The record holds too few of rust-roaming-mobs dev's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 12 days 19 hours ago.

Map and rules

Which map does rust-roaming-mobs dev run?

A procedural map, generated by the game, is in use on rust-roaming-mobs dev.

What are the rules and settings on rust-roaming-mobs dev?

No gather rate appears in the name of rust-roaming-mobs dev. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does rust-roaming-mobs dev run?

Rust network protocol 2634 and build 167781 on Linux is what rust-roaming-mobs dev uses. Steam updates your game automatically, but you need the same protocol to join.

Is rust-roaming-mobs dev online, and how reliable is it?

Currently offline, rust-roaming-mobs dev was last seen 10 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 6 October 2026.

Where is rust-roaming-mobs dev located?

A region is not published by rust-roaming-mobs dev. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 2.100.241.106:28025.

How to join

How do I join rust-roaming-mobs dev?

Either enter client.connect 2.100.241.106:28025 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players The server has 4 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.