Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 90 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 6,424habitat unknownfirst seen 17 Oct 2026

Local Test Server

Offline 2.135.124.80:28015 checked 11h ago

moddedoxide

Measurements

Players now
0/ 15
0% full
7-day average
1
peak 1
Rank
#6,424
top 29%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75112:0016:0019:0023:0002:0006:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020012:0016:0019:0023:0002:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Local Test Server rank against other Rust servers?

Over the past week it ranks #6,424 for player hours, which puts Local Test Server in the top 29% of all ranked servers.

How busy is Local Test Server?

At this count Local Test Server is offline, with its last sighting 11 hours ago. Seven days of counting give an average of 1 players and a peak of 1. Look at the last 48 hours and 13:00 UTC stands out: it averaged 1 players.

Lists and tags

What do the server tags on Local Test Server mean?

The game's server browser reads the tags Local Test Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Local Test Server?

Local Test Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on Local Test Server?

Too few wipes are on record for Local Test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 22 days 4 hours ago, that is how long the current world has stood.

Map and rules

Which map does Local Test Server run?

A procedural map of size 3,750 from seed 12345, generated by the game, is in use on Local Test Server. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Local Test Server?

The name tells you nothing about gather rates: Local Test Server states none. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Local Test Server run?

The setup is Rust network protocol 2635 and build 168909 on Windows for Local Test Server. Your game needs the same protocol to join; Steam takes care of updating it.

Does Local Test Server run smoothly?

It ran at 123 server fps on average over the last 48 hours, and never went below 94. The entity count reached 80,191: buildings, deployables and all other objects. The highest memory usage was 2,330 MB. What players experience as lag comes from low fps and a rising entity count.

Is Local Test Server online, and how reliable is it?

Offline at the moment, Local Test Server was last seen 11 hours ago. Judging by the uptime it reports, the last restart was about 17 hours ago. It was up 11% of the time over the last 7 full days, 19 out of 168 hours. The first sighting by Rust Population was on 17 October 2026.

Where is Local Test Server located?

A region is not published by Local Test Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 2.135.124.80:28015 is where it lives.

How to join

How do I join Local Test Server?

Open the console with F1 in Rust and enter client.connect 2.135.124.80:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players 15 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.