LastShelters
Online 2.24.141.30:28015 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:36 UTC FW25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does LastShelters rank against other Rust servers?
The last seven days of player hours place LastShelters at #15,204, within the top 69% of all ranked servers.
How busy is LastShelters?
Of its 100 slots, LastShelters is using 0 right now. Seven days of counting give an average of 0 players and a peak of 1.
Tags
What do the server tags on LastShelters mean?
What the game's server browser reads from LastShelters is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include LastShelters?
These Rust Population lists include LastShelters: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on LastShelters?
Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on LastShelters?
Once a month LastShelters wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 25 days 20 hours ago the current world was made.
Settings
Which map does LastShelters run?
The map on LastShelters is procedural, made by the game at size 4,500 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on LastShelters?
No gather rate appears in the name of LastShelters. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does LastShelters run?
On Linux, LastShelters runs Rust network protocol 2634 and build 167584. Steam updates your game automatically, but you need the same protocol to join.
Does LastShelters run smoothly?
The last 48 hours saw an average of 44 server fps, with 13 as the lowest. Up to 120,777 entities were present, counting buildings, deployables and everything else. Up to 4,945 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is LastShelters online, and how reliable is it?
You will find LastShelters online now. Judging by the uptime it reports, the last restart was about 9 days 18 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 23 September 2026.
Where is LastShelters located?
A region is not published by LastShelters. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 2.24.141.30:28015.
Getting in
How do I join LastShelters?
To connect directly, open Rust's console with F1 and type client.connect 2.24.141.30:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.