RadZones
Online 2.24.161.35:28015 checked 6m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:20 UTC FW27d ago | 0 | – | running | 0 |
| Wed 16 Sep, 16:30 UTC42d ago | 0 | – | 15.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RadZones rank against other Rust servers?
Over the past week it ranks #15,344 for player hours, which puts RadZones in the top 69% of all ranked servers.
How busy is RadZones?
The count reads 0 players on RadZones, which has 100 slots. Counted over seven days: an average of 0 players.
Tags
What do the server tags on RadZones mean?
What the game's server browser reads from RadZones is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RadZones?
RadZones appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on RadZones?
Across its recent wipes the busiest crowds averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on RadZones?
The record holds too few of RadZones's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 27 days 18 hours ago the current world was made.
Settings
Which map does RadZones run?
A procedural map of size 4,500 from seed 1337, generated by the game, is in use on RadZones. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on RadZones?
The name tells you nothing about gather rates: RadZones states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does RadZones run?
Rust network protocol 2634 and build 167584 on Linux is what RadZones uses. The protocol must match for you to join, and Steam updates it for you.
Does RadZones run smoothly?
The last 48 hours saw an average of 41 server fps, with 5 as the lowest. Up to 120,528 entities were present, counting buildings, deployables and everything else. Memory use peaked at 5,337 MB. What players experience as lag comes from low fps and a rising entity count.
Is RadZones online, and how reliable is it?
You will find RadZones online now. The uptime it reports suggests a restart roughly 11 days 21 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 16 September 2026.
Where is RadZones located?
No region is published by RadZones. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 2.24.161.35:28015 is where it lives.
How to join
How do I join RadZones?
Open the console with F1 in Rust and enter client.connect 2.24.161.35:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.