Rust PopulationField survey · Rust servers
Observing 56,753 players 11,714 servers 3,283 with someone on 169 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 3,801habitat unknownfirst seen 10 Oct 2026

Lust Perchance

Online 2.24.172.3:28015 checked 10m ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
1
peak 3
Rank
#3,801
top 17%
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.511.5211:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 16:01 UTC17d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Lust Perchance rank against other Rust servers?

The last seven days of player hours place Lust Perchance at #3,801, within the top 17% of all ranked servers.

How busy is Lust Perchance?

Of its 10 slots, Lust Perchance is using 0 right now. We counted an average of 1 players in the past week, with 3 at the busiest. The busiest hour in the last 48 was 23:00 UTC, when an average of 2 players were on.

Tags

What do the server tags on Lust Perchance mean?

The game's server browser reads the tags Lust Perchance publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Lust Perchance?

Lust Perchance appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Lust Perchance?

The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Lust Perchance?

The record holds too few of Lust Perchance's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 17 days 18 hours ago the current world was made.

Map and rules

Which map does Lust Perchance run?

A procedural map of size 4,750 from seed 2110744718, generated by the game, is in use on Lust Perchance. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Lust Perchance?

The name tells you nothing about gather rates: Lust Perchance states none. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Lust Perchance run?

On Linux, Lust Perchance runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does Lust Perchance run smoothly?

In the last 48 hours, it averaged 66 server fps, with a low of 36. Entities peaked at 128,009, including buildings, deployables and everything else. The highest memory usage was 5,124 MB. What players experience as lag comes from low fps and a rising entity count.

Is Lust Perchance online, and how reliable is it?

You will find Lust Perchance online now. About 4 days ago, it restarted, according to its uptime. It was up 95% of the time over the last 7 full days, 160 out of 168 hours. The first sighting by Rust Population was on 10 October 2026.

Where is Lust Perchance located?

No region is published by Lust Perchance. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 2.24.172.3:28015.

Getting in

How do I join Lust Perchance?

Open the console with F1 in Rust and enter client.connect 2.24.172.3:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players You can join up to 10 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.