Rust PopulationField survey · Rust servers
Observing 78,222 players 11,801 servers 3,772 with someone on 109 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,323habitat unknownfirst seen 29 Sep 2026

TroubleChute

Offline 2.27.243.149:28015 checked 3d ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
22d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct6 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 12:45 UTC22d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does TroubleChute rank against other Rust servers?

The last seven days of player hours place TroubleChute at #15,323, within the top 69% of all ranked servers.

How busy is TroubleChute?

We have no live count for TroubleChute right now. It was last seen 3 days 6 hours ago. Counted over seven days: an average of 0 players.

Tags

What do the server tags on TroubleChute mean?

What the game's server browser reads from TroubleChute is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include TroubleChute?

On Rust Population, TroubleChute is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on TroubleChute?

The record holds too few of TroubleChute's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 22 days 8 hours ago, that is how long the current world has stood.

Map and rules

Which map does TroubleChute run?

The map on TroubleChute is procedural, made by the game.

What are the rules and settings on TroubleChute?

No gather rate appears in the name of TroubleChute. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does TroubleChute run?

The setup is Rust network protocol 2635 and build 168909 on Windows for TroubleChute. The protocol must match for you to join, and Steam updates it for you.

Is TroubleChute online, and how reliable is it?

Currently offline, TroubleChute was last seen 3 days 6 hours ago. It was up 1% of the time over the last 7 full days, 1 out of 168 hours. The first sighting by Rust Population was on 29 September 2026.

Where is TroubleChute located?

A region is not published by TroubleChute. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 2.27.243.149:28015.

Getting in

How do I join TroubleChute?

To connect directly, open Rust's console with F1 and type client.connect 2.27.243.149:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players You can join up to 10 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.