loot
Offline 2.27.52.157:28220 checked 9d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does loot rank against other Rust servers?
Over the past week it ranks #15,247 for player hours, which puts loot in the top 69% of all ranked servers.
How busy is loot?
loot is offline at this count; we last saw it 9 days 1 hours ago.
Tags
What do the server tags on loot mean?
The game's server browser reads the tags loot publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include loot?
loot appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on loot?
Too few wipes are on record for loot to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 9 days 1 hours ago, that is how long the current world has stood.
Map and rules
Which map does loot run?
The map on loot is procedural, made by the game.
What are the rules and settings on loot?
The name tells you nothing about gather rates: loot states none. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does loot run?
Rust network protocol 2634 and build 167781 on Windows is what loot uses. Steam updates your game automatically, but you need the same protocol to join.
Is loot online, and how reliable is it?
We last saw loot 9 days 1 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 18 October 2026, Rust Population saw it for the first time.
Where is loot located?
No region is published by loot. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 2.27.52.157:28220.
How to join
How do I join loot?
Open the console with F1 in Rust and enter client.connect 2.27.52.157:28220. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.