events
Offline 2.27.52.157:28230 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does events rank against other Rust servers?
Over the past week it ranks #15,247 for player hours, which puts events in the top 69% of all ranked servers.
How busy is events?
We have no live count for events right now. It was last seen 10 days 12 hours ago.
Lists and tags
What do the server tags on events mean?
These are the tags events publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include events?
On Rust Population, events is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on events?
The record holds too few of events's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 10 days 13 hours ago, that is how long the current world has stood.
Settings
Which map does events run?
The map on events is procedural, made by the game.
What are the rules and settings on events?
Nothing in events's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does events run?
On Windows, events runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Is events online, and how reliable is it?
Currently offline, events was last seen 10 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 18 October 2026.
Where is events located?
No region is published by events. Rust Population does not look up where the machine stands; it shows where the server says it is. 2.27.52.157:28230 is where it lives.
Getting in
How do I join events?
Open the console with F1 in Rust and enter client.connect 2.27.52.157:28230. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.