Rust PopulationField survey · Rust servers
Observing 34,006 players 11,598 servers 2,835 with someone on 67 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,489habitat unknownfirst seen 17 Sep 2026

Staging Dev Server

Offline 2.28.122.57:28015 checked 40d ago

moddedcarbon

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,489
no region published
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Staging Dev Server rank against other Rust servers?

The last seven days of player hours place Staging Dev Server at #15,489, within the top – of all ranked servers.

How busy is Staging Dev Server?

At this count Staging Dev Server is offline, with its last sighting 40 days 20 hours ago.

Tags

What do the server tags on Staging Dev Server mean?

The game's server browser reads the tags Staging Dev Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164613 (Build): This server runs game build 164613; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Staging Dev Server?

Staging Dev Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Staging Dev Server?

Its rhythm cannot be told yet: too few of Staging Dev Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 40 days 20 hours ago.

Map and rules

Which map does Staging Dev Server run?

The map on Staging Dev Server is procedural, made by the game.

What are the rules and settings on Staging Dev Server?

Nothing in Staging Dev Server's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Staging Dev Server run?

The setup is Rust network protocol 2633 and build 164613 on Linux for Staging Dev Server. Steam updates your game automatically, but you need the same protocol to join.

Is Staging Dev Server online, and how reliable is it?

Offline at the moment, Staging Dev Server was last seen 40 days 20 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 17 September 2026, Rust Population saw it for the first time.

Where is Staging Dev Server located?

A region is not published by Staging Dev Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 2.28.122.57:28015.

How to join

How do I join Staging Dev Server?

To connect directly, open Rust's console with F1 and type client.connect 2.28.122.57:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164613,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs164613
Build This server runs game build 164613.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.