RustClans RT PoC
Online 2.28.130.79:28015 checked 5m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustClans RT PoC rank against other Rust servers?
By player hours over the last seven days, RustClans RT PoC places at #13,744, within the top 62% of ranked servers.
How busy is RustClans RT PoC?
Of its 20 slots, RustClans RT PoC is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 1. Look at the last 48 hours and 18:00 UTC stands out: it averaged 0 players.
Lists and tags
What do the server tags on RustClans RT PoC mean?
These are the tags RustClans RT PoC publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustClans RT PoC?
On Rust Population, RustClans RT PoC is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on RustClans RT PoC?
Its rhythm cannot be told yet: too few of RustClans RT PoC's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 16 days 10 hours ago.
Map and rules
Which map does RustClans RT PoC run?
RustClans RT PoC uses a map the game generates, procedural, at size 3,500 with seed 4242. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on RustClans RT PoC?
No gather rate appears in the name of RustClans RT PoC. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does RustClans RT PoC run?
On Linux, RustClans RT PoC runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does RustClans RT PoC run smoothly?
In the last 48 hours, it averaged 74 server fps, with a low of 47. Up to 145,049 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,811 MB. What players experience as lag comes from low fps and a rising entity count.
Is RustClans RT PoC online, and how reliable is it?
Right now, RustClans RT PoC is online. Judging by the uptime it reports, the last restart was about 30 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 11 October 2026.
Where is RustClans RT PoC located?
No region is published by RustClans RT PoC. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 2.28.130.79:28015.
Getting in
How do I join RustClans RT PoC?
Open the console with F1 in Rust and enter client.connect 2.28.130.79:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.