tbe-export
Offline 2.29.48.189:28015 checked 30d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 20:14 UTC30d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does tbe-export rank against other Rust servers?
By player hours over the last seven days, tbe-export places at #16,920, within the top 71% of ranked servers.
How busy is tbe-export?
tbe-export is offline at this count; we last saw it 30 days 2 hours ago.
Lists and tags
What do the server tags on tbe-export mean?
What the game's server browser reads from tbe-export is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include tbe-export?
These Rust Population lists include tbe-export: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on tbe-export?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on tbe-export?
Its rhythm cannot be told yet: too few of tbe-export's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 30 days 2 hours ago, that is how long the current world has stood.
Settings
Which map does tbe-export run?
The map on tbe-export is procedural, made by the game.
What are the rules and settings on tbe-export?
Nothing in tbe-export's name says how gather works. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does tbe-export run?
The setup is Rust network protocol 2633 and build 165217 on Linux for tbe-export. Steam updates your game automatically, but you need the same protocol to join.
Is tbe-export online, and how reliable is it?
Offline at the moment, tbe-export was last seen 30 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 28 September 2026.
Where is tbe-export located?
A region is not published by tbe-export. The location a server claims is what Rust Population shows, not the place where the machine stands. 2.29.48.189:28015 is where it lives.
Getting in
How do I join tbe-export?
To connect directly, open Rust's console with F1 and type client.connect 2.29.48.189:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.