CompanionNPC LAN test
Offline 2.58.66.249:29115 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does CompanionNPC LAN test rank against other Rust servers?
Over the past week it ranks #10,061 for player hours, which puts CompanionNPC LAN test in the top 45% of all ranked servers.
How busy is CompanionNPC LAN test?
CompanionNPC LAN test is offline at this count; we last saw it 3 days 5 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1.
Lists and tags
What do the server tags on CompanionNPC LAN test mean?
What the game's server browser reads from CompanionNPC LAN test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): You can join up to 4 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include CompanionNPC LAN test?
CompanionNPC LAN test appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe notes
What is the wipe schedule on CompanionNPC LAN test?
The record holds too few of CompanionNPC LAN test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 3 days 9 hours ago.
Map and rules
Which map does CompanionNPC LAN test run?
A procedural map, generated by the game, is in use on CompanionNPC LAN test.
What are the rules and settings on CompanionNPC LAN test?
Nothing in CompanionNPC LAN test's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does CompanionNPC LAN test run?
On Windows, CompanionNPC LAN test runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Is CompanionNPC LAN test online, and how reliable is it?
We last saw CompanionNPC LAN test 3 days 5 hours ago, and it is offline now. Over the last 2 full days, 0 of 48 hours were online, or 0%. The first sighting by Rust Population was on 25 October 2026.
Where is CompanionNPC LAN test located?
Nothing published by CompanionNPC LAN test states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 2.58.66.249:29115 is where it lives.
Getting in
How do I join CompanionNPC LAN test?
To connect directly, open Rust's console with F1 and type client.connect 2.58.66.249:29115; or press Launch Rust on this page and Steam opens Rust and joins for you.