Rust PopulationField survey · Rust servers
Observing 81,308 players 11,837 servers 3,746 with someone on 263 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,788habitat unknownfirst seen 20 Oct 2026

My Rust server | Powered by AMP

Offline 20.121.138.156:26499 checked 22h ago

moddedcarbon

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#13,788
top 62%
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75100:0003:0006:0010:0013:0016:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020000:0003:0006:0010:0013:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does My Rust server | Powered by AMP rank against other Rust servers?

The last seven days of player hours place My Rust server | Powered by AMP at #13,788, within the top 62% of all ranked servers.

How busy is My Rust server | Powered by AMP?

We have no live count for My Rust server | Powered by AMP right now. It was last seen 22 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest. The busiest hour in the last 48 was 00:00 UTC, when an average of 1 players were on.

Lists and tags

What do the server tags on My Rust server | Powered by AMP mean?

These are the tags My Rust server | Powered by AMP publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include My Rust server | Powered by AMP?

My Rust server | Powered by AMP appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe schedule

What is the wipe schedule on My Rust server | Powered by AMP?

Too few wipes are on record for My Rust server | Powered by AMP to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 8 days 17 hours ago, that is how long the current world has stood.

Settings

Which map does My Rust server | Powered by AMP run?

The map on My Rust server | Powered by AMP is procedural, made by the game at size 4,500 from seed 6738. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on My Rust server | Powered by AMP?

No gather rate appears in the name of My Rust server | Powered by AMP. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. You play with Valve's anti-cheat off: VAC.

Server details

Which version of Rust does My Rust server | Powered by AMP run?

The setup is Rust network protocol 2635 and build 168909 on Linux for My Rust server | Powered by AMP. Your game needs the same protocol to join; Steam takes care of updating it.

Does My Rust server | Powered by AMP run smoothly?

It ran at 142 server fps on average over the last 48 hours, and never went below 82. Entities peaked at 111,903, including buildings, deployables and everything else. Memory use peaked at 3,586 MB. What players experience as lag comes from low fps and a rising entity count.

Is My Rust server | Powered by AMP online, and how reliable is it?

Offline at the moment, My Rust server | Powered by AMP was last seen 22 hours ago. Judging by the uptime it reports, the last restart was about 15 hours ago. Over the last 7 full days, 70 of 168 hours were online, or 42%. On 20 October 2026, Rust Population saw it for the first time.

Where is My Rust server | Powered by AMP located?

Nothing published by My Rust server | Powered by AMP states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 20.121.138.156:26499.

Getting in

How do I join My Rust server | Powered by AMP?

Either enter client.connect 20.121.138.156:26499 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.