CI test server
Offline 20.3.189.240:28015 checked 23d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does CI test server rank against other Rust servers?
Over the past week it ranks #15,962 for player hours, which puts CI test server in the top 71% of all ranked servers.
How busy is CI test server?
We have no live count for CI test server right now. It was last seen 23 days 20 hours ago.
Lists and tags
What do the server tags on CI test server mean?
What the game's server browser reads from CI test server is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): 40 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include CI test server?
On Rust Population, CI test server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on CI test server?
Its rhythm cannot be told yet: too few of CI test server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 23 days 20 hours ago.
Settings
Which map does CI test server run?
CI test server uses a map the game generates: procedural.
What are the rules and settings on CI test server?
The name tells you nothing about gather rates: CI test server states none. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does CI test server run?
The setup is Rust network protocol 2634 and build 166652 on Linux for CI test server. Steam updates your game automatically, but you need the same protocol to join.
Is CI test server online, and how reliable is it?
We last saw CI test server 23 days 20 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 5 October 2026.
Where is CI test server located?
A region is not published by CI test server. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 20.3.189.240:28015.
Getting in
How do I join CI test server?
To connect directly, open Rust's console with F1 and type client.connect 20.3.189.240:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.