Server 1
Offline 200.115.209.238:28035 checked 36d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 20:58 UTC36d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Server 1 rank against other Rust servers?
The last seven days of player hours place Server 1 at #15,457, within the top 67% of all ranked servers.
How busy is Server 1?
At this count Server 1 is offline, with its last sighting 36 days 3 hours ago.
Tags
What do the server tags on Server 1 mean?
The game's server browser reads the tags Server 1 publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Server 1?
On Rust Population, Server 1 is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on Server 1?
Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Server 1?
Its rhythm cannot be told yet: too few of Server 1's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 36 days 4 hours ago.
Settings
Which map does Server 1 run?
A procedural map, generated by the game, is in use on Server 1.
What are the rules and settings on Server 1?
The name tells you nothing about gather rates: Server 1 states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Server 1 run?
The setup is Rust network protocol 2633 and build 165217 on Linux for Server 1. Steam updates your game automatically, but you need the same protocol to join.
Is Server 1 online, and how reliable is it?
We last saw Server 1 36 days 3 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 22 September 2026, Rust Population saw it for the first time.
Where is Server 1 located?
No region is published by Server 1. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 200.115.209.238:28035.
Getting in
How do I join Server 1?
Either enter client.connect 200.115.209.238:28035 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.