Rust
Offline 200.225.116.203:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust rank against other Rust servers?
By player hours over the last seven days, Rust places at #12,152, within the top 54% of ranked servers.
How busy is Rust?
We have no live count for Rust right now. It was last seen 5 days ago. Seven days of counting give an average of 1 players and a peak of 1.
Lists and tags
What do the server tags on Rust mean?
What the game's server browser reads from Rust is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Rust?
Rust appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What is the wipe schedule on Rust?
Its rhythm cannot be told yet: too few of Rust's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 6 days 22 hours ago the current world was made.
Settings
Which map does Rust run?
The map on Rust is procedural, made by the game.
What are the rules and settings on Rust?
No gather rate appears in the name of Rust. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Rust run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Rust. Your game needs the same protocol to join; Steam takes care of updating it.
Is Rust online, and how reliable is it?
Currently offline, Rust was last seen 5 days ago. It was up 1% of the time over the last 6 full days, 2 out of 144 hours. The first sighting by Rust Population was on 22 October 2026.
Where is Rust located?
No region is published by Rust. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 200.225.116.203:28015.
Getting in
How do I join Rust?
Either enter client.connect 200.225.116.203:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.