TicoLand AI DEV
Offline 200.5.59.131:28025 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 04:07 UTC8d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TicoLand AI DEV rank against other Rust servers?
The last seven days of player hours place TicoLand AI DEV at #15,419, within the top 69% of all ranked servers.
How busy is TicoLand AI DEV?
TicoLand AI DEV is offline at this count; we last saw it 5 days 2 hours ago. Counted over seven days: an average of 0 players.
Tags
What do the server tags on TicoLand AI DEV mean?
The game's server browser reads the tags TicoLand AI DEV publishes: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include TicoLand AI DEV?
These Rust Population lists include TicoLand AI DEV: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What does wipe day look like on TicoLand AI DEV?
Averaged over recent wipes, 0 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on TicoLand AI DEV?
The record holds too few of TicoLand AI DEV's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 8 days 1 hours ago the current world was made.
Settings
Which map does TicoLand AI DEV run?
TicoLand AI DEV uses a map the game generates: procedural.
What are the rules and settings on TicoLand AI DEV?
Nothing in TicoLand AI DEV's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does TicoLand AI DEV run?
The setup is Rust network protocol 2635 and build 168909 on Windows for TicoLand AI DEV. Your game needs the same protocol to join; Steam takes care of updating it.
Is TicoLand AI DEV online, and how reliable is it?
Currently offline, TicoLand AI DEV was last seen 5 days 2 hours ago. It was up 1% of the time over the last 7 full days, 2 out of 168 hours. It was first seen by Rust Population on 20 October 2026.
Where is TicoLand AI DEV located?
No region is published by TicoLand AI DEV. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 200.5.59.131:28025.
How to join
How do I join TicoLand AI DEV?
Open the console with F1 in Rust and enter client.connect 200.5.59.131:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.