#1 Rust SQlito Server
Offline 200.8.210.10:28015 checked 17d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 11:32 UTC18d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does #1 Rust SQlito Server rank against other Rust servers?
By player hours over the last seven days, #1 Rust SQlito Server places at #15,817, within the top 72% of ranked servers.
How busy is #1 Rust SQlito Server?
At this count #1 Rust SQlito Server is offline, with its last sighting 17 days 19 hours ago.
Lists and tags
What do the server tags on #1 Rust SQlito Server mean?
These are the tags #1 Rust SQlito Server publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp3 (Max players): The server has 3 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^c (Creative): No gathering is needed; this is sandbox building where you build what you like; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include #1 Rust SQlito Server?
These Rust Population lists include #1 Rust SQlito Server: Modded Rust servers, counted, Build and creative servers and Rust creative servers, counted live. Look for it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on #1 Rust SQlito Server?
The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on #1 Rust SQlito Server?
#1 Rust SQlito Server wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 18 days 16 hours ago. A monthly wipe schedule is what its tags publish.
Settings
Which map does #1 Rust SQlito Server run?
A procedural map, generated by the game, is in use on #1 Rust SQlito Server.
What are the rules and settings on #1 Rust SQlito Server?
No gather rate appears in the name of #1 Rust SQlito Server. Eight players per group is the default, and it applies here. You get build & creative here, building in a sandbox, with nothing to gather. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does #1 Rust SQlito Server run?
Rust network protocol 2634 and build 167398 on Windows is what #1 Rust SQlito Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is #1 Rust SQlito Server online, and how reliable is it?
Offline at the moment, #1 Rust SQlito Server was last seen 17 days 19 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 9 October 2026.
Where is #1 Rust SQlito Server located?
No region is published by #1 Rust SQlito Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 200.8.210.10:28015.
Getting in
How do I join #1 Rust SQlito Server?
Open the console with F1 in Rust and enter client.connect 200.8.210.10:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.