#1 Rust SQlito Server
Offline 200.8.210.98:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does #1 Rust SQlito Server rank against other Rust servers?
By player hours over the last seven days, #1 Rust SQlito Server places at #15,239, within the top 69% of ranked servers.
How busy is #1 Rust SQlito Server?
#1 Rust SQlito Server is offline at this count; we last saw it 45 hours ago. Seven days of counting give an average of 0 players and a peak of 1.
Lists and tags
What do the server tags on #1 Rust SQlito Server mean?
What the game's server browser reads from #1 Rust SQlito Server is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp3 (Max players): 3 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^c (Creative): No gathering is needed; this is sandbox building where you build what you like; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include #1 Rust SQlito Server?
On Rust Population, #1 Rust SQlito Server is filed under these lists: Modded Rust servers, counted, Build and creative servers and Rust creative servers, counted live. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What is the wipe schedule on #1 Rust SQlito Server?
The next wipe for #1 Rust SQlito Server is estimated from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 18 days 22 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Settings
Which map does #1 Rust SQlito Server run?
#1 Rust SQlito Server uses a map the game generates: procedural.
What are the rules and settings on #1 Rust SQlito Server?
The name tells you nothing about gather rates: #1 Rust SQlito Server states none. No limit is set beyond the standard 8 players per group. This server runs build & creative, building in a sandbox, with nothing to gather. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does #1 Rust SQlito Server run?
The setup is Rust network protocol 2635 and build 168909 on Windows for #1 Rust SQlito Server. Your game needs the same protocol to join; Steam takes care of updating it.
Is #1 Rust SQlito Server online, and how reliable is it?
Offline at the moment, #1 Rust SQlito Server was last seen 45 hours ago. It was up 27% of the time over the last 2 full days, 13 out of 48 hours. It was first seen by Rust Population on 25 October 2026.
Where is #1 Rust SQlito Server located?
Nothing published by #1 Rust SQlito Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 200.8.210.98:28015 is where it lives.
Getting in
How do I join #1 Rust SQlito Server?
Open the console with F1 in Rust and enter client.connect 200.8.210.98:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.