Private Server
Offline 201.0.122.204:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Private Server rank against other Rust servers?
By player hours over the last seven days, Private Server places at #12,219, within the top 55% of ranked servers.
How busy is Private Server?
We have no live count for Private Server right now. It was last seen 2 days 22 hours ago. Seven days of counting give an average of 1 players and a peak of 1.
Lists and tags
What do the server tags on Private Server mean?
These are the tags Private Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Private Server?
On Rust Population, Private Server is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe notes
What is the wipe schedule on Private Server?
The record holds too few of Private Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 2 days 22 hours ago, that is how long the current world has stood.
Map and rules
Which map does Private Server run?
A procedural map of size 2,500 from seed 1, generated by the game, is in use on Private Server. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Private Server?
No gather rate appears in the name of Private Server. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Private Server run?
Rust network protocol 2635 and build 168909 on Windows is what Private Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Private Server online, and how reliable is it?
Currently offline, Private Server was last seen 2 days 22 hours ago. Over the last 2 full days, 0 of 48 hours were online, or 0%. It was first seen by Rust Population on 26 October 2026.
Where is Private Server located?
A region is not published by Private Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 201.0.122.204:28015 is where it lives.
Getting in
How do I join Private Server?
To connect directly, open Rust's console with F1 and type client.connect 201.0.122.204:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.