Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 14 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 10,853habitat unknownfirst seen 28 Oct 2026

Rust Laboratory - BossBase Mod2 v24 Yard Test

Online 201.10.76.66:28915 checked 2h ago

moddedoxide

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
1
peak 1
Rank
#10,853
top 49%
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75111:0012:0013:0016:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
No rank history yet.

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Rust Laboratory - BossBase Mod2 v24 Yard Test rank against other Rust servers?

Over the past week it ranks #10,853 for player hours, which puts Rust Laboratory - BossBase Mod2 v24 Yard Test in the top 49% of all ranked servers.

How busy is Rust Laboratory - BossBase Mod2 v24 Yard Test?

Of its 10 slots, Rust Laboratory - BossBase Mod2 v24 Yard Test is using 1 right now. Averaged over seven days, it drew 1 players and reached a peak of 1. In the last 48 hours the peak hour came at 13:00 UTC, averaging 1 players.

Lists and tags

What do the server tags on Rust Laboratory - BossBase Mod2 v24 Yard Test mean?

What the game's server browser reads from Rust Laboratory - BossBase Mod2 v24 Yard Test is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Rust Laboratory - BossBase Mod2 v24 Yard Test?

Rust Laboratory - BossBase Mod2 v24 Yard Test appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe notes

What is the wipe schedule on Rust Laboratory - BossBase Mod2 v24 Yard Test?

Too few wipes are on record for Rust Laboratory - BossBase Mod2 v24 Yard Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 4 days 2 hours ago, that is how long the current world has stood.

Settings

What are the rules and settings on Rust Laboratory - BossBase Mod2 v24 Yard Test?

The name tells you nothing about gather rates: Rust Laboratory - BossBase Mod2 v24 Yard Test states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Rust Laboratory - BossBase Mod2 v24 Yard Test run?

The setup is Rust network protocol 2635 and build 168909 on Windows for Rust Laboratory - BossBase Mod2 v24 Yard Test. Your game needs the same protocol to join; Steam takes care of updating it.

Is Rust Laboratory - BossBase Mod2 v24 Yard Test online, and how reliable is it?

You will find Rust Laboratory - BossBase Mod2 v24 Yard Test online now. The first sighting by Rust Population was on 28 October 2026.

Where is Rust Laboratory - BossBase Mod2 v24 Yard Test located?

A region is not published by Rust Laboratory - BossBase Mod2 v24 Yard Test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 201.10.76.66:28915.

Getting in

How do I join Rust Laboratory - BossBase Mod2 v24 Yard Test?

To connect directly, open Rust's console with F1 and type client.connect 201.10.76.66:28915; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.