Rust PopulationField survey · Rust servers
Observing 63,128 players 11,755 servers 3,519 with someone on 137 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,299habitat unknownfirst seen 26 Oct 2026

[ESP/MEX] Servidor Para Mancos

Online 201.102.147.196:28015 checked 9m ago

moddedoxide

Measurements

Players now
0/ 15
0% full
7-day average
0
peak 1
Rank
#12,299
top 55%
Last wipe
19h ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75123:0003:0007:0012:0017:0021:00Wiped Tue 27 Oct, 03:07 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
010020030040023:0003:0007:0012:0017:0021:00Wiped Tue 27 Oct, 03:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
No rank history yet.

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 03:07 UTC19h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [ESP/MEX] Servidor Para Mancos rank against other Rust servers?

Over the past week it ranks #12,299 for player hours, which puts [ESP/MEX] Servidor Para Mancos in the top 55% of all ranked servers.

How busy is [ESP/MEX] Servidor Para Mancos?

Of its 15 slots, [ESP/MEX] Servidor Para Mancos is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 1. In the last 48 hours the peak hour came at 00:00 UTC, averaging 1 players.

Tags

What do the server tags on [ESP/MEX] Servidor Para Mancos mean?

What the game's server browser reads from [ESP/MEX] Servidor Para Mancos is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp15 (Max players): 15 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [ESP/MEX] Servidor Para Mancos?

These Rust Population lists include [ESP/MEX] Servidor Para Mancos: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Wipe notes

What is the wipe schedule on [ESP/MEX] Servidor Para Mancos?

Too few wipes are on record for [ESP/MEX] Servidor Para Mancos to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 19 hours ago.

Map and rules

Which map does [ESP/MEX] Servidor Para Mancos run?

The map on [ESP/MEX] Servidor Para Mancos is procedural, made by the game at size 3,500 from seed 99235789. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on [ESP/MEX] Servidor Para Mancos?

The name tells you nothing about gather rates: [ESP/MEX] Servidor Para Mancos states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [ESP/MEX] Servidor Para Mancos run?

Rust network protocol 2635 and build 168909 on Windows is what [ESP/MEX] Servidor Para Mancos uses. Steam updates your game automatically, but you need the same protocol to join.

Does [ESP/MEX] Servidor Para Mancos run smoothly?

In the last 48 hours, it averaged 187 server fps, with a low of 108. The entity count reached 66,721: buildings, deployables and all other objects. Memory use peaked at 1,941 MB. What players experience as lag comes from low fps and a rising entity count.

Is [ESP/MEX] Servidor Para Mancos online, and how reliable is it?

[ESP/MEX] Servidor Para Mancos is up and running at the moment. The uptime it reports suggests a restart roughly 3 hours ago. It was first seen by Rust Population on 26 October 2026.

Where is [ESP/MEX] Servidor Para Mancos located?

Nothing published by [ESP/MEX] Servidor Para Mancos states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 201.102.147.196:28015 is where it lives.

How to join

How do I join [ESP/MEX] Servidor Para Mancos?

Either enter client.connect 201.102.147.196:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://discord.com/invite/6KNbmDQrr.

Key to its markings

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp15
Max players 15 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.