Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 103 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,960habitat unknownfirst seen 6 Oct 2026

server2 test

Offline 201.187.209.100:28045 checked 21d ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,960
top 71%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does server2 test rank against other Rust servers?

By player hours over the last seven days, server2 test places at #15,960, within the top 71% of ranked servers.

How busy is server2 test?

server2 test is offline at this count; we last saw it 21 days 8 hours ago.

Tags

What do the server tags on server2 test mean?

The game's server browser reads the tags server2 test publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include server2 test?

These Rust Population lists include server2 test: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on server2 test?

Its rhythm cannot be told yet: too few of server2 test's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 22 days ago the current world was made.

Map and rules

Which map does server2 test run?

server2 test uses a map the game generates, procedural, at size 3,500 with seed 352165132. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on server2 test?

The name tells you nothing about gather rates: server2 test states none. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does server2 test run?

The setup is Rust network protocol 2634 and build 166652 on Windows for server2 test. Steam updates your game automatically, but you need the same protocol to join.

Is server2 test online, and how reliable is it?

Currently offline, server2 test was last seen 21 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 6 October 2026.

Where is server2 test located?

No region is published by server2 test. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 201.187.209.100:28045.

How to join

How do I join server2 test?

Open the console with F1 in Rust and enter client.connect 201.187.209.100:28045. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players You can join up to 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.