KUKARUST server2 test
Offline 201.187.215.112:28045 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does KUKARUST server2 test rank against other Rust servers?
Over the past week it ranks #13,412 for player hours, which puts KUKARUST server2 test in the top 62% of all ranked servers.
How busy is KUKARUST server2 test?
We have no live count for KUKARUST server2 test right now. It was last seen 12 days 7 hours ago.
Lists and tags
What do the server tags on KUKARUST server2 test mean?
The game's server browser reads the tags KUKARUST server2 test publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include KUKARUST server2 test?
On Rust Population, KUKARUST server2 test is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on KUKARUST server2 test?
The record holds too few of KUKARUST server2 test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 13 days 1 hours ago.
Map and rules
Which map does KUKARUST server2 test run?
A procedural map of size 3,500 from seed 7876896, generated by the game, is in use on KUKARUST server2 test. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on KUKARUST server2 test?
No gather rate appears in the name of KUKARUST server2 test. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does KUKARUST server2 test run?
On Windows, KUKARUST server2 test runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.
Is KUKARUST server2 test online, and how reliable is it?
Offline at the moment, KUKARUST server2 test was last seen 12 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 16 October 2026.
Where is KUKARUST server2 test located?
Nothing published by KUKARUST server2 test states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 201.187.215.112:28045.
Getting in
How do I join KUKARUST server2 test?
Open the console with F1 in Rust and enter client.connect 201.187.215.112:28045. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.