Map Test Server
Offline 201.51.17.8:28015 checked 36d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 10:39 UTC36d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Map Test Server rank against other Rust servers?
Over the past week it ranks #15,008 for player hours, which puts Map Test Server in the top 65% of all ranked servers.
How busy is Map Test Server?
Map Test Server is offline at this count; we last saw it 36 days 9 hours ago.
Tags
What do the server tags on Map Test Server mean?
What the game's server browser reads from Map Test Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163207 (Build): Game build: 163207; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Map Test Server?
On Rust Population, Map Test Server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on Map Test Server?
The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Map Test Server?
Its rhythm cannot be told yet: too few of Map Test Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 36 days 9 hours ago the current world was made.
Map and rules
What are the rules and settings on Map Test Server?
The name tells you nothing about gather rates: Map Test Server states none. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Map Test Server run?
The setup is Rust network protocol 2633 and build 163207 on Linux for Map Test Server. Steam updates your game automatically, but you need the same protocol to join.
Is Map Test Server online, and how reliable is it?
We last saw Map Test Server 36 days 9 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 21 September 2026.
Where is Map Test Server located?
No region is published by Map Test Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 201.51.17.8:28015.
How to join
How do I join Map Test Server?
Open the console with F1 in Rust and enter client.connect 201.51.17.8:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.