mainfighter.com - Private Idots Rust
Offline 202.128.116.177:28025 checked 33d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does mainfighter.com - Private Idots Rust rank against other Rust servers?
Over the past week it ranks #16,593 for player hours, which puts mainfighter.com - Private Idots Rust in the top 71% of all ranked servers.
How busy is mainfighter.com - Private Idots Rust?
We have no live count for mainfighter.com - Private Idots Rust right now. It was last seen 33 days 8 hours ago.
Tags
What do the server tags on mainfighter.com - Private Idots Rust mean?
What the game's server browser reads from mainfighter.com - Private Idots Rust is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1337 (Max players): You can join up to 1,337 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include mainfighter.com - Private Idots Rust?
mainfighter.com - Private Idots Rust appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on mainfighter.com - Private Idots Rust?
Too few wipes are on record for mainfighter.com - Private Idots Rust to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 51 days 5 hours ago the current world was made.
Map and rules
Which map does mainfighter.com - Private Idots Rust run?
mainfighter.com - Private Idots Rust uses a map the game generates, procedural, at size 4,300 with seed 1781256870. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on mainfighter.com - Private Idots Rust?
Nothing in mainfighter.com - Private Idots Rust's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does mainfighter.com - Private Idots Rust run?
The setup is Rust network protocol 2633 and build 165217 on Linux for mainfighter.com - Private Idots Rust. Your game needs the same protocol to join; Steam takes care of updating it.
Is mainfighter.com - Private Idots Rust online, and how reliable is it?
Currently offline, mainfighter.com - Private Idots Rust was last seen 33 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is mainfighter.com - Private Idots Rust located?
Nothing published by mainfighter.com - Private Idots Rust states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 202.128.116.177:28025.
Getting in
How do I join mainfighter.com - Private Idots Rust?
To connect directly, open Rust's console with F1 and type client.connect 202.128.116.177:28025; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://mainfighter.com.