Private Server
Offline 202.153.220.45:28015 checked 31d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Private Server rank against other Rust servers?
By player hours over the last seven days, Private Server places at #14,537, within the top 61% of ranked servers.
How busy is Private Server?
Private Server is offline at this count; we last saw it 31 days ago.
Lists and tags
What do the server tags on Private Server mean?
What the game's server browser reads from Private Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Private Server?
These Rust Population lists include Private Server: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Private Server?
Too few wipes are on record for Private Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 45 days 2 hours ago the current world was made.
Map and rules
Which map does Private Server run?
Private Server uses a map the game generates: procedural.
What are the rules and settings on Private Server?
Nothing in Private Server's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Private Server run?
The setup is Rust network protocol 2633 and build 163794 on Windows for Private Server. Your game needs the same protocol to join; Steam takes care of updating it.
Is Private Server online, and how reliable is it?
Offline at the moment, Private Server was last seen 31 days ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Private Server located?
Nothing published by Private Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 202.153.220.45:28015 is where it lives.
How to join
How do I join Private Server?
To connect directly, open Rust's console with F1 and type client.connect 202.153.220.45:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.