rustjl.cn
Online EA 202.189.21.178:30015 checked 6m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does rustjl.cn rank against other Rust servers?
rustjl.cn ranks #15,276 on seven-day player hours, #471 in Asia, and sits in the top 69% of all ranked servers.
How busy is rustjl.cn?
rustjl.cn holds 0 players at the moment, out of 500 slots. We counted 0 players on average across the past week.
Tags
What do the server tags on rustjl.cn mean?
The game's server browser reads the tags rustjl.cn publishes: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): The server has 500 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EA (East Asia): Its place in the server browser is under East Asia. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include rustjl.cn?
rustjl.cn appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What is the wipe schedule on rustjl.cn?
An estimate from the force wipe gives rustjl.cn's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 25 days 11 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does rustjl.cn run?
A procedural map of size 3,200 from seed 1, generated by the game, is in use on rustjl.cn. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on rustjl.cn?
Nothing in rustjl.cn's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does rustjl.cn run?
The setup is Rust network protocol 2634 and build 166652 on Windows for rustjl.cn. Your game needs the same protocol to join; Steam takes care of updating it.
Does rustjl.cn run smoothly?
In the last 48 hours, it averaged 156 server fps, with a low of 109. Entities peaked at 54,576, including buildings, deployables and everything else. The highest memory usage was 3,041 MB. What players experience as lag comes from low fps and a rising entity count.
Is rustjl.cn online, and how reliable is it?
rustjl.cn is up and running at the moment. Judging by the uptime it reports, the last restart was about 8 days 11 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 4 October 2026.
Where is rustjl.cn located?
By its EA tag, rustjl.cn says it is in Asia. The location a server claims is what Rust Population shows, not the place where the machine stands. 202.189.21.178:30015 is where it lives.
Getting in
How do I join rustjl.cn?
Either enter client.connect 202.189.21.178:30015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.