Rust PopulationField survey · Rust servers
Observing 76,222 players 11,781 servers 3,531 with someone on 245 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,276EAfirst seen 4 Oct 2026

rustjl.cn

Online EA 202.189.21.178:30015 checked 6m ago

monthly wipes vanillamoddedoxide

Measurements

Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,276
top 69% · #471 in EA
Last wipe
25d ago
monthly schedule
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does rustjl.cn rank against other Rust servers?

rustjl.cn ranks #15,276 on seven-day player hours, #471 in Asia, and sits in the top 69% of all ranked servers.

How busy is rustjl.cn?

rustjl.cn holds 0 players at the moment, out of 500 slots. We counted 0 players on average across the past week.

Tags

What do the server tags on rustjl.cn mean?

The game's server browser reads the tags rustjl.cn publishes: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): The server has 500 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EA (East Asia): Its place in the server browser is under East Asia. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include rustjl.cn?

rustjl.cn appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.

Wipe schedule

What is the wipe schedule on rustjl.cn?

An estimate from the force wipe gives rustjl.cn's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 25 days 11 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.

Map and rules

Which map does rustjl.cn run?

A procedural map of size 3,200 from seed 1, generated by the game, is in use on rustjl.cn. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on rustjl.cn?

Nothing in rustjl.cn's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is disabled.

About the server

Which version of Rust does rustjl.cn run?

The setup is Rust network protocol 2634 and build 166652 on Windows for rustjl.cn. Your game needs the same protocol to join; Steam takes care of updating it.

Does rustjl.cn run smoothly?

In the last 48 hours, it averaged 156 server fps, with a low of 109. Entities peaked at 54,576, including buildings, deployables and everything else. The highest memory usage was 3,041 MB. What players experience as lag comes from low fps and a rising entity count.

Is rustjl.cn online, and how reliable is it?

rustjl.cn is up and running at the moment. Judging by the uptime it reports, the last restart was about 8 days 11 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 4 October 2026.

Where is rustjl.cn located?

By its EA tag, rustjl.cn says it is in Asia. The location a server claims is what Rust Population shows, not the place where the machine stands. 202.189.21.178:30015 is where it lives.

Getting in

How do I join rustjl.cn?

Either enter client.connect 202.189.21.178:30015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,^m,^v,EA,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players The server has 500 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

EA
East Asia Its place in the server browser is under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.